From Wikipedia: The PlayStation 2 (: プレイステーション2: Pureisutēshon Tsū, officially abbreviated as PS2) is a which was manufactured by as part of the. It was first released on March 4, 2000, in, October 26, 2000 in, and November 24, 2000 in. As part of the, its primary competitors were the,. The PlayStation 2 is the best-selling video game console of all time to date, having sold over 150 million units as of January 31, 2011. Sony stated in 2011 that 1.52 billion PS2 titles have been sold since launch.
With, the PlayStation 2 also has the largest library of games of any console. Succeeded as Sony's flagship console by the in 2006, the PlayStation 2 continued to be produced with revisions released in 2006 and 2007. On January 4, 2013, Sony announced the discontinuation of the PlayStation 2 after 13 years of production, making it one of the longest produced video game console of all time. This came just a month before Sony unveiled the console on February 20, 2013. Despite the discontinuation, the console continues to receive new game releases; in March 2013 (Japan only), and which is currently under development.
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History The PlayStation 2 was first announced on March 1, 1999 as the competitor of 's, which had a and was already launched in Japan. Despite the PlayStation 2's announcement, the Dreamcast had an extremely successful North American launch on 9/9/09, where over 500,000 units were sold within just two weeks in the U.S. Within just 24 hours of its launch, Sega made an incredible US$98 million from Dreamcast hardware and software, which is as of 2013 still the most successful gaming console launch in North America. During the Dreamcast's success, Sony showcased its PlayStation 2 at the from September 16 to 19, 1999. Sony showed fully-playable demos of upcoming PlayStation 2 games including Gran Turismo 2000 (later released as ) and - which showed the console's graphic abilities and power.
The PS2 was launched in September 2000 in North America and October in Europe. Directly after its release, it was difficult to find PS2 units on retailer shelves due to manufacturing delays. Another option was purchasing the console online through auction websites such as, where people paid over one thousand dollars for a PS2. The PS2 initially sold well partly on the basis of the strength of the PlayStation brand and the console's backward compatibility, selling over 980,000 units in Japan by March 5, 2000, one day after launch. This allowed the PS2 to tap the large install base established by the PlayStation — another major selling point over the competition. Later, Sony added new development kits for game developers and more PS2 units for consumers. The PS2's built-in functionality also expanded its audience beyond the gamer, as its debut pricing was the same or less than standalone DVD player, making the console a low cost entry into the home theater market.
The success of the PS2 at the end of 2000 caused Sega problems both financially and competitively, and Sega announced the discontinuation of the Dreamcast in March 2001, just 18 months after its successful launch. The PS2 remained as the only active sixth generation console for over 6 months, before it would face competition from newer rivals; 's and the, which were then released. Many analysts predicted a close three-way matchup among the three consoles; the Xbox having the most powerful hardware, while the GameCube was least expensive console and Nintendo changed its policy to encourage third-party developers, and while the PlayStation 2 theoretically had the weakest specs of the three, it had a head start due to its installed base plus strong developer commitment, as well as a built-in DVD video player (the Xbox required an adapter, while the GameCube lacked support entirely). While the PlayStation 2's initial games lineup was considered mediocre, this changed during the 2001 with the release of several blockbuster games that maintained the PS2's sales momentum and held off its newer rivals.
Sony also countered the Xbox by temporarily securing PlayStation 2 exclusives for highly anticipated games such as the. Sony, unlike with its, originally placed little emphasis on online gaming during its first few years, although that changed upon the launch of the. Coinciding with the release of Xbox Live, Sony released the PlayStation Network Adapter in late 2002, with several online first–party titles released alongside it, such as to demonstrate its active support for Internet play.
Sony also advertised heavily, and its online model had the support of (EA); EA did not offer online Xbox titles until 2004. Although Sony and Nintendo both started out late, and although both followed a decentralized model of online gaming where the responsibility is up to the developer to provide the servers, Sony's moves made online gaming a major selling point of the PS2.
In September 2004, in time for the launch of, Sony revealed a new, slimmer PS2 (see ). In preparation for the launch of the new models (SCPH-700xx-9000x), Sony stopped making the older models (SCPH-3000x-500xx) to let the distribution channel empty its stock of the units. After an apparent manufacturing issue—Sony reportedly underestimated demand—caused some initial slowdown in producing the new unit caused in part by shortages between the time the old units were cleared out and the new units were ready. The issue was compounded in Britain when a Russian oil tanker became stuck in the, blocking a ship from China carrying PS2s bound for the UK. During one week in November, British sales totalled 6,000 units — compared to 70,000 units a few weeks prior.
There were shortages in more than 1700 stores in North America on the day before Christmas. Hardware PlayStation 2 software is distributed on CD-ROM and DVD-ROM. In addition the console can play audio CDs and DVD movies, and is with PlayStation games. The PS2 also supports PlayStation and controllers, although PS1 memory cards only work with PS1 games and the controllers may not support all functions (such as analog buttons) for PS2 games.
The PS2's controller is essentially an upgraded PlayStation DualShock with face, shoulder and D-pad buttons replacing the buttons of the original. Like its predecessor, the DualShock 2 controller has, which is commonly called the 'vibration' function. An 8 MB PlayStation 2 memory card.
The standard PlayStation 2 memory card has an 8 capacity and uses Sony's encryption. This requirement prevented the production of memory cards by third parties who did not purchase a MagicGate license. Memory cards without encryption can be used to store PlayStation game saves, but PlayStation games would be unable to read from or write to the card – such a card could only be used as a. There are a variety of non-Sony manufactured memory cards available for the PlayStation 2, allowing for a larger memory capacity than the standard 8 MB.
However their use is unsupported and compatibility is not guaranteed. These memory cards can have up to 128 MB storage space. The console also features and expansion ports. Compatibility with USB and IEEE 1394 devices is dependent on the software supporting the device. For example, the PS2 BIOS will not boot an from a or operate a USB printer, as the machine's operating system does not include this functionality.
By contrast, and are programmed to save screenshots to a and print images on certain USB printers. A can be installed in an on the back of the console, and was required to play certain games, notably the popular.
This was only available on certain models (see 'Hardware Revisions' below). Specifications The specifications of the PlayStation 2 console are as follows, with hardware revisions. That incorporates the EE, GS, and system memory as found in SCPH-7900x and later.: ' at 294.912 (299 MHz on newer versions), 10.5 million.: 32 Direct or. Bandwidth: 3.2. Main processor: R5900 CPU core, 64-bit, little endian (mipsel).: (Floating Point Multiply Accumulator × 1, Floating Point Divider × 1). Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator × 9, Floating Point Divider × 1), 32-bit, at 147.456 MHz.
VU0 typically used for polygon transformations optionally (under parallel or serial connection), physics and other gameplay based things. VU1 typically used for polygon transformations, lighting and other visual based calculations (Texture matrix able for 2 coordinates (UV/ST) ).
Parallel: Results of VU0/FPU sent as another display list via MFIFO (E.G. Complex characters/vehicles/etc.). Serial: Results of VU0/FPU sent to VU1 (via 3 methods) and can act as an optional geometry pre-processor that does all base work to update the scene every frame (E.G.
An SCPH-30000 model with DualShock 2 Three of the original PS2 launch models (SCPH-10000, SCPH-15000, and SCPH-18000) were only sold in Japan, and lacked the expansion bay of later PS2 models. These models included a slot instead of the expansion bay port of newer models.
SCPH-10000 and SCPH-15000 did not have built-in DVD movie playback and instead relied on encrypted playback software that was copied to a memory card from an included CD-ROM (normally, the PS2 will only execute encrypted software from its memory card; see ). V3 had a substantially different internal structure from the subsequent revisions, featuring several interconnected. As of V4 everything was unified into one board, except the power supply. V5 introduced minor internal changes, and the only difference between V6 (sometimes called V5.1) and V5 is the orientation of the Power/Reset switch board connector, which was reversed to prevent the use of no-solder. The V5 also introduced a laser that is more reliable than the ones used in previous models. V7 and V8 included only minor revisions to V6. Beginning with model SCPH-500xx, the i.LINK port was removed.
An infrared receiver was added for use with a remote to control DVD playback. The PS2 standard color is matte black. Several different variations in color were produced in different quantities and regions, including ceramic white, light yellow, metallic blue (aqua), metallic silver, navy (star blue), opaque blue (astral blue), opaque black (midnight black), pearl white, purple, satin gold, satin silver, snow white, super red, transparent blue (ocean blue), and also Limited Edition color Pink, which was distributed in some regions such as Oceania, and parts of Asia. The small PlayStation logo on the front of the disc tray could be rotated ninety degrees, in order for the logo to be the right way up in both vertical and horizontal console orientations. This feature is also used on slimline consoles. The slimline case designs PlayStation 2 slimline Original style PS2 slimline with a DualShock 2 controller.
This was superseded by another slimline design in 2007. Product family Type Retail availability October 29, 2004 – January 4, 2013 300 MHz Controller input Connectivity 2 ×, 2 × controller ports. In September 2004, Sony unveiled its third major hardware revision (V12, model number SCPH-700xx). Available in late October 2004, it is smaller, thinner, and quieter than the older versions and includes a built-in port (in some markets it also has an integrated ). Due to its thinner profile, it does not contain the 3.5' and therefore does not support the. It also lacks an internal power supply, similar to the, and has a modified expansion. The removal of the expansion bay has been criticized as a limitation due to the existence of titles such as, which require the use of the HDD.
The official also requires an expansion bay to function. Currently only the modified Multitap is sold in stores; however, these are also compatible with the older versions, and also added support for multiple memory cards on some games. Third-party connectors can be soldered into the unit giving hard drive support; however, IDE connections were completely removed in the V14 revision, thereby eliminating this option. Certain mod chips enable the use of a USB hard drive or other mass storage device. There are actually two sub-versions of the SCPH-700xx.
One of them includes the old EE and GS chips, and the other contains the newer unified EE+GS chip, but otherwise they are identical. The variations are variously referred to as V11.5 for the older model (with separate EE and GS chips) and V12 for the newer model, and V12 for the older model and V13 for the newer model. Currently, most people use V12 for both models, or V12 for the old model and V13 for the newer one. The V12 model was first released in black, but a silver edition was available in the, and other GCC Countries, South Africa, and finally, North America.
A limited edition pink console also became available after March 2007. V12 (or V13) was succeeded by V14 (SCPH-7500x), which contains integrated EE and GS chips, and different compared to previous revisions, with some chips having a copyright date of 2005, compared to 2000 or 2001 for earlier models.
It also has a different lens and some compatibility issues with a different number of PlayStation games and even some PS2 games. In the beginning of 2005 it was found that some black slimline console power transformers manufactured between August and December 2004 were defective and could overheat.
The units were recalled by Sony, with the company supplying a replacement model made in 2005. Later hardware revisions had better compatibility with PlayStation games (: VR Missions operates on most silver models); however, the new Japanese slim models have more issues with playing PlayStation games than the first PS2 revisions. In 2006, Sony released new hardware revisions (V15, model numbers SCPH-7700x a and SCPH-7700x b).
It was first released in Japan on September 15, 2006, including the Silver edition. After its release in Japan, it was then released in North America, Europe and other parts of the world. The new revision uses an integrated, unified EE+GS chip; a redesigned ASIC; a different laser lens; an updated BIOS; and updated drivers. In July 2007, Sony started shipping a revision of the slimline PlayStation 2 (SCPH-7900x) featuring a reduced weight of 600 grams compared to 900 grams of the SCPH-7700x (with ), achieved through a reduction in parts. The unit also uses a smaller motherboard as well as a custom ASIC which houses the, and the.
The AC adaptor's weight was also reduced to 250 grams from the 350 grams in the previous revision. Another refinement of the slimline PlayStation 2 (SCPH-9000x) was released in Japan on November 22, 2007. As well some cosmetic changes, the design of the hardware has been overhauled, incorporating the power supply into the console itself; this also reduces the total weight to 720 grams (25 oz). SCPH-9000x series consoles manufactured after the third quarter of 2008 (indicated by date code 8C) incorporate a revised, which disables an exploit present in all older models that allowed applications to be launched from a memory card.
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